Distance Acceleration has 3 sensitivity zones, which lets you use low, medium and high sensitivity at the same time. That makes it perfect for aiming, especially for phone players:
- Low sensitivity keeps your aim sticky.
- Medium sensitivity lets you flick onto targets.
- High sensitivity helps you react fast.
Here's everything you need to know to master it.
What is Distance Acceleration?
CODM has three rotation modes, and Distance Acceleration is one of them. With it on, your sensitivity increases the further you swipe. The further your finger travels, the faster it feels, like moving from a low zone to a mid zone and then into a high zone.
So you can turn slowly, then turn quickly whenever you want. The same goes for aiming: you can aim slowly, and aim quickly, whenever you need to.
The three zones
The zones can sit anywhere on your screen, but they always start and end in the same direction. When you put your finger down on your scope button, you're in the low zone. As you swipe across the screen you move into the mid zone, and if you keep going you end up in the high zone.
- Low zone: small movements keep your sensitivity low, so your aim sticks to the enemy. Aim assist works better on low sensitivity, so staying here makes targets easier to hit.
- Mid zone: this is what makes flicks easy. Pre-aim between two angles, and when an enemy appears you can swipe from low into mid and snap onto them almost instantly.
- High zone: quick reactions. Even on a low sensitivity, a long swipe takes you straight into the high zone and locks your aim on fast.
In a nutshell, Distance Acceleration lets you keep a sticky aim (thanks to the stronger aim assist on low sens) while still hitting consistent, accurate flicks.
The best way to master the zones: use a low sensitivity, then work your acceleration value up.
Acceleration value
Your acceleration value is what switches you between the zones. The higher it is, the faster you move between zones. Low acceleration makes the switch slow, and high acceleration makes it fast.
With my technique you won't need the high zone much, because you won't be running a very high acceleration value. A good place to start is 100.
Steering sensitivity
Steering controls your view when you're not aiming down sights. It's the backbone of your movement and your crosshair placement.
Keep it low enough that you can stay in the low zone and let the acceleration do the speed work. Use 30–80, and look for a value that turns smoothly, not harshly. It doesn't need to be high. The acceleration handles the speed for you.
To get both low and high sensitivity, keep your actual sensitivity lower than your acceleration value.
Your vertical turning handles looking up and down. It matters, but not as much as steering, so set it to whatever feels comfortable.
ADS sensitivity
ADS controls your aim when you aim down sights with a weapon that has no scope. Your steering and ADS should go hand in hand.
A low ADS moves slower, so it stays on a target for longer, and that makes your aim assist stronger. Don't be afraid to use it. Low ADS handles long-range targets, while the acceleration value handles close-range, fast-moving ones.
Use the practice range to find your number: track the moving targets, and when your tracking feels smooth, you've found it.
Once ADS feels right, set your other optics (red dot, sniper, 3x and the rest) the same way.
Adjust and practise
Only after setting everything up in the practice range, take it into Ranked or Hardpoint on Shipment. Against real players you'll notice a few things to fix:
- Struggling to build muscle memory on your turns? Adjust your acceleration value slightly.
- Not tracking fast enough at medium or long range? Raise your ADS slightly.
Play for a few hours and you'll master your new sensitivity.
Want a head start? SensLab can build a Distance Acceleration setup for you, or convert your current one.
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